Screenshots & Video
Text Sec.
Technical Overview
Step back into the glow of a forgotten era with NeonFiver—a physics-driven platformer bathed in neon lights and powered by retrowave. Inspired by the pulse of Analog Memory, every block, every beat, and every flash of color recalls the imperfect brilliance of old-school arcades. Your journey flows through a corridor of shifting geometry: blocks that grow, shrink, and pulse like signals on a CRT screen, obstacles that vibrate to the rhythm, and jumps that demand both reflex and timing. The game world itself becomes an echo of analog times—fluorescent, imperfect, alive.
Highlights
- A neon-soaked aesthetic that channels the glow of retro arcades.
- Physics-based challenges with dynamic blocks that expand and contract in rhythm.
- A driving synthwave soundtrack that sets the pace of every move.
Code Samples
Representative snippets showcasing architecture or core systems.
public interface IGameState
{
void Enter();
void Tick(float deltaTime);
void Exit();
}